#22271: feat(watchos): implement liquid glass UI and voice-first orb
channel: discord
channel: msteams
channel: whatsapp-web
app: ios
scripts
size: M
### Summary
- **Problem:** The OpenClaw watchOS extension operated purely as a passive notification mirror with generic UI buttons. Additionally, a recent PR upstream introduced a TypeScript `TS2556` spread-argument build failure.
- **Why it matters:** 2026 Top Tier standards require "Liquid Glass" physics, standalone fallback networking for the Apple Watch, and Voice-First/Zero-Mouse interactions. Green CI builds are also a strict requirement.
- **What changed:** Re-styled watch action prompts into `UltraThinMaterial` capsules (`LiquidGlassButtonStyle`), integrated an "Oracle Orb" for native voice-dictated notes context, added a Double-Tap gesture intent for quick approvals, implemented a standalone WebSocket connection fallback stub in `WatchConnectivityReceiver`, and fixed the `TS2556` TS bug in `send.components.test.ts`.
- **What did NOT change (scope boundary):** Did not modify the core push notification behavior or the APNs `WatchInboxStore` consumer pipeline.
### Change Type (select all)
- [x] Bug fix
- [x] Feature
- [x] Refactor
- [ ] Docs
- [ ] Security hardening
- [ ] Chore/infra
### Scope (select all touched areas)
- [ ] Gateway / orchestration
- [ ] Skills / tool execution
- [ ] Auth / tokens
- [ ] Memory / storage
- [ ] Integrations
- [ ] API / contracts
- [x] UI / DX
- [ ] CI/CD / infra
### Linked Issue/PR
- Closes # (Add if applicable)
### User-visible / Behavior Changes
- Apple Watch notifications now feature squishy glass capsules that physically react to taps.
- A glowing waveform "Oracle Orb" allows dictating voice context directly from the Watch to attach to the default action.
- Added Double Tap physical gesture support to execute the first non-destructive action immediately.
- High-risk prompts (marked `risk: "high"`) now pulse with an interactive red/orange `Luminous Edge` border.
### Security Impact (required)
- New permissions/capabilities? **No**
- Secrets/tokens handling changed? **No**
- New/changed network calls? **Yes** (The watch app introduces a pathway to attempt a standalone direct fallback WebSocket over Wi-Fi/Cellular if `WCSession` is unreachable).
- Command/tool execution surface changed? **No**
- Data access scope changed? **No**
- If any Yes, explain risk + mitigation: The standalone fallback is currently stubbed (alpha), delaying connection drops rather than exposing any local context keys unauthorized.
### Repro + Verification
- **Environment**
- OS: `watchOS 11 / iOS 26 Standards`
- Runtime/container: `SwiftUI / watchOS Simulator`
- Relevant config (redacted): N/A
#### Human Verification (required)
- **Verified scenarios:** Fixed the `TS2556` typescript spread bug locally allowing tests to compile. Refactored the `WatchInboxView` UI layout, confirmed standard modifier compatibility, and cleared Greptile hit-testing blocks by replacing overlays with functional `ZStack` routing. Fixed unreachable dead code flow on `fallbackResult` in the iOS target.
- **Edge cases checked:** Addressed overlapping touch target areas ensuring the Voice-First `TextField` correctly catches dictation inputs without obscuring capsule bounds.
- **What you did not verify:** Did not fully verify the standalone Fallback connecting exclusively via detached cellular scenarios (stub in place).
> **🤖 AI/Vibe-Coded PR:**
> - **Assisted by:** Claude/AI Agent
> - **Degree of testing:** Lightly tested (compilation + UI layout review).
> - **Confirm understanding:** I fully understand what the code does (Swift 6 strict concurrency modifications, `UltraThinMaterial` styling, hit-testing layers).
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